04-11-2005, 03:54 PM
One thing to add to your list, that unfortunately slows things down, is taking a moment to watch the patterns of patrolling mobs before pulling. Nothing worse than pulling the standard 3 mob and having a patrol jump in and possibly causing a wipe. Wandering mobs become more and more prevalent in later instances.
A quick pace can also be maintained if communication on Crowd control is made early. This can be as simple as "I will always sheep the mob farthest away", "I will sap X mob since he hits the hardest" or "I will shackle the banshee as they cast silence". Failure to communicate these things could lead to a much slower pace. :)
A quick pace can also be maintained if communication on Crowd control is made early. This can be as simple as "I will always sheep the mob farthest away", "I will sap X mob since he hits the hardest" or "I will shackle the banshee as they cast silence". Failure to communicate these things could lead to a much slower pace. :)