04-06-2005, 06:05 PM
I have a couple questions about the Jibsy mod.
Is it possible to use it within a macro? If so, is it possible to set it up such that it will not swap if certain weapons are already in the correct spots?
Also, does anyone know if it's possible to check a certain skill's cooldown, or the global cooldown, to see if it's active?
Basically I'm looking for a way to switch my dagger from my mainhand to my offhand after a successful ambush with one key, but not if the ambush fails due to fickle mob movement.
Is it possible to use it within a macro? If so, is it possible to set it up such that it will not swap if certain weapons are already in the correct spots?
Also, does anyone know if it's possible to check a certain skill's cooldown, or the global cooldown, to see if it's active?
Basically I'm looking for a way to switch my dagger from my mainhand to my offhand after a successful ambush with one key, but not if the ambush fails due to fickle mob movement.
Less QQ more Pew Pew