WeaponSwitch macros/mods
#10
I have a couple questions about the Jibsy mod.

Is it possible to use it within a macro? If so, is it possible to set it up such that it will not swap if certain weapons are already in the correct spots?

Also, does anyone know if it's possible to check a certain skill's cooldown, or the global cooldown, to see if it's active?

Basically I'm looking for a way to switch my dagger from my mainhand to my offhand after a successful ambush with one key, but not if the ambush fails due to fickle mob movement.
Less QQ more Pew Pew
Reply


Messages In This Thread
WeaponSwitch macros/mods - by Artega - 04-02-2005, 03:46 AM
WeaponSwitch macros/mods - by Kevin - 04-02-2005, 05:15 AM
WeaponSwitch macros/mods - by Phoenix - 04-02-2005, 07:10 AM
WeaponSwitch macros/mods - by Olon97 - 04-04-2005, 06:17 PM
WeaponSwitch macros/mods - by Ynir - 04-05-2005, 05:44 PM
WeaponSwitch macros/mods - by Olon97 - 04-05-2005, 07:50 PM
WeaponSwitch macros/mods - by Guest - 04-05-2005, 11:07 PM
WeaponSwitch macros/mods - by Boutros - 04-05-2005, 11:22 PM
WeaponSwitch macros/mods - by bonemage - 04-06-2005, 02:37 PM
WeaponSwitch macros/mods - by Malakar - 04-06-2005, 06:05 PM
WeaponSwitch macros/mods - by Olon97 - 04-06-2005, 07:16 PM
WeaponSwitch macros/mods - by Artega - 04-06-2005, 07:59 PM
WeaponSwitch macros/mods - by bonemage - 04-06-2005, 08:31 PM

Forum Jump:


Users browsing this thread: 3 Guest(s)