03-28-2005, 04:01 AM
Quote:... but as we are trying to make the last turn, we attract Captain Greenskin and he scrams the ship down upon us.Yep, that last one's a doozy. Not so bad once you learn how to do it, problem is with pickup groups there's almost always someone who won't wait where they're told. I once had a guy agree to wait 3 times, then follow me up.
One VC run we had two pallies and two warlocks. The soulstones managed to save us every time except once. By the time we got to the boat, the instance was respawning and everyone's equipment was totally broken.
One time one of our group members was a complete prick. I had comtemplated leaving the group so he couldn't finish, but I didn't want to screw the rest of the guys over. The server was watching over us that night, though, and the run was botched near the end of the boat.
I initially did VC about 9 times to get an Emberstone Staff on my mage. I was in the high 20's by the time I finally got one. Of course, the first run I did on my warrior produced one and we had no casters, so I rolled on it for the DPS and won. :rolleyes:
Quote:Sometimes, the only way people learn to improve their game is getting kicked out of a run 1/2 way through. That mage should have been gone on the second BoP. sad.gif The only reason I mention it is that sometimes it's easy to want to be "nice" about this kind of stuff - but really, getting kicked out of a party and hearthed back to an inn is the most effective lesson you can give someone.That's probably true, but I started kicking people not for that reason but because I was fed up. After so many bad VC runs, and several bad Redridge groups, I started only doing pickup groups when I was the group leader so I could kick. Of course I gave people some leeway, you can't expect everyone to play perfectly, but it's nice to be able to kick that mage that AOEs 3 elites rather than sheeping one after you've asked him to change twice.
Less QQ more Pew Pew