Rogue Build Proposal
#7
Quote: Yeah, it's definitely the best thing I've seen against warriors.

My personal favorite is to just put on Garrote, a 5 pt Rupture and a proc of Crippling poison and back off then rinse and repeat as necessary. Intercept (or whatever the in-battle Charge is. My warrior never made it that high) can be a problem but Overpower really kicks my ass if I stay too close.

Quote: shouldn't you be using maces for the Mace Specialization route?

I went for Seal Fate and Initiative over Mace Spec for rapid CP generation as to more reliably keep the target stunned.

Quote: I'd think that DoT rogues would do even better in this venue (opening with Garrote instead of Ambush, if that's an option), since it's pretty easy to not notice that you just got tagged with several nasty DoTs that totally ignore Armor (stupid rogues *grumble*).

Agreed. That will be my secondary plan for when I have to fight those nasty non-cloth wearers :)
"Just as individuals are born, mature, breed and die, so do societies, civilizations and governments."
Muad'Dib - Children of Dune
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Messages In This Thread
Rogue Build Proposal - by ima_nerd - 03-09-2005, 04:27 AM
Rogue Build Proposal - by Boutros - 03-09-2005, 06:27 AM
Rogue Build Proposal - by ima_nerd - 03-09-2005, 12:14 PM
Rogue Build Proposal - by Malakar - 03-09-2005, 04:28 PM
Rogue Build Proposal - by Artega - 03-10-2005, 12:00 AM
Rogue Build Proposal - by Malakar - 03-10-2005, 01:01 AM
Rogue Build Proposal - by ima_nerd - 03-10-2005, 03:02 AM
Rogue Build Proposal - by Malakar - 03-10-2005, 03:30 AM
Rogue Build Proposal - by acidjax - 03-10-2005, 04:54 AM
Rogue Build Proposal - by acidjax - 03-10-2005, 04:58 AM
Rogue Build Proposal - by ima_nerd - 03-10-2005, 12:06 PM
Rogue Build Proposal - by acidjax - 03-10-2005, 01:27 PM

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