Mathematical Damage Mitigation Analysis
#6
Ghostiger,Feb 5 2005, 02:47 AM Wrote:So we do know the formula for how AC applies to mitigation (or an emperically derived approxomation).? That does change everything.
But given what that guy had posted I was correct. His conclusion was based on a signifigant guess.
[right][snapback]67239[/snapback][/right]

The derived formula (assuming it is indeed accurate) was posted by someone else in post #5 of the thread. However, the original post was not so much about the exact formula, but an attempt to clear up a common misconception. It reminds me a bit of the resistance vs. life concept in Diablo. You need to have sufficient amounts of *both*, because they have a multiplicative relationship. But while going from 50 life to 150 is much more significant than going from 650 to 750, going from 5% resistance to 15% is much less significant than going from 65% to 75%. For some reason, a lot of people never catch on to that.

The obvious complications are that resistance (or AC, in the WoW) is useless against certain types of attacks, and on the hand using higher HPfe instead of damage reduction means that you require more healing. These are issues that can't simply be plugged into the formula.
Reply


Messages In This Thread
Mathematical Damage Mitigation Analysis - by Guest - 02-04-2005, 09:04 PM
Mathematical Damage Mitigation Analysis - by Guest - 02-05-2005, 07:47 AM
Mathematical Damage Mitigation Analysis - by Nystul - 02-05-2005, 09:24 AM

Forum Jump:


Users browsing this thread: 5 Guest(s)