01-17-2005, 05:49 PM
Xanthix,Jan 16 2005, 12:50 PM Wrote:Being hit generates one or two rage. Landing a successful hit generates about 10 rage (depending on weapon damage). Many warrior abilities cost 10-20 rage. So a warrior fighting higher-level mobs will only be able to use their special attacks very infrequently, compared to a warrior fighting lower-level mobs.
Also, in defensive stance, a warrior cannot use most of their melee-damage-oriented skills. Defensive stance has mostly aggro-related skills and some utility skills.
In my opinion, a soloing warrior could be compared to a soloing paladin that has access to only half their skills at a time, and a global cooldown timer on all their skills of 20 seconds.
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I haven't yet played a warrior, but I've tanked through several instances as a Druid, and the experience seems comparable to me. I regularly use Enrage to generate rage at the beginning of fights, and rarely find that I don't have enough rage to deal with the situation. It seems to me the Warrior's Bloodrage skill is very similar. What am I missing here?
-DarkCrown