Wariors and paladins
#13
Kairos,Jan 16 2005, 12:54 PM Wrote:Keep in mind that those higher level mobs can hit warriors more often, and getting hit also generates rage, at least when in Defensive Stance.
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Being hit generates one or two rage. Landing a successful hit generates about 10 rage (depending on weapon damage). Many warrior abilities cost 10-20 rage. So a warrior fighting higher-level mobs will only be able to use their special attacks very infrequently, compared to a warrior fighting lower-level mobs.

Also, in defensive stance, a warrior cannot use most of their melee-damage-oriented skills. Defensive stance has mostly aggro-related skills and some utility skills.

In my opinion, a soloing warrior could be compared to a soloing paladin that has access to only half their skills at a time, and a global cooldown timer on all their skills of 20 seconds.
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Messages In This Thread
Wariors and paladins - by Lamentation - 01-14-2005, 06:23 AM
Wariors and paladins - by Sword_of_Doom - 01-14-2005, 06:36 AM
Wariors and paladins - by Caline - 01-14-2005, 06:37 AM
Wariors and paladins - by Lamentation - 01-14-2005, 06:54 AM
Wariors and paladins - by Artega - 01-14-2005, 07:39 AM
Wariors and paladins - by Tal - 01-14-2005, 01:22 PM
Wariors and paladins - by Caline - 01-14-2005, 02:13 PM
Wariors and paladins - by Xanthix - 01-15-2005, 09:35 PM
Wariors and paladins - by Tal - 01-16-2005, 12:32 AM
Wariors and paladins - by Guest - 01-16-2005, 01:15 AM
Wariors and paladins - by Olon97 - 01-16-2005, 01:54 AM
Wariors and paladins - by Kairos - 01-16-2005, 06:54 PM
Wariors and paladins - by Xanthix - 01-16-2005, 07:50 PM
Wariors and paladins - by Olon97 - 01-16-2005, 07:58 PM
Wariors and paladins - by Roland - 01-16-2005, 10:07 PM
Wariors and paladins - by Xanthix - 01-17-2005, 04:53 PM
Wariors and paladins - by DarkCrown - 01-17-2005, 05:49 PM

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