recycled content
#3
LochnarITB,Dec 12 2004, 02:51 PM Wrote:As this is my first MMORPG, I have a question regarding the genre.  Even at my low level and limited range of exploration, I have already seen recycled cave layouts.  Then, of course, there are the baddies.  A lot of the quests call for killing x number of y monsters.  When you go to find them, they appear to all be the same until you mouse over them to get their name.  They are all the same model.  They just have different stats and abilities.  Is this normal for this type of game or does WoW use this to a greater extent than usual?

This in no way changes the fun I am having.  It also does nothing to break the horrible addiction I have for WoW.  It is simply an observation that I am curious about.
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All MMOs recycle monster models. Most recycle at least parts of their dungeons. Or areas feel identical due to recycled textures.

I was a little annoyed by how much some of the music pieces are used; finding Westfall music in the Durotar was a bit disheartening. At least the main cities seem to have their own unique sounds.
"AND THEN THE PALADIN TOOK MY EYES!"
Forever oppressed by the GOLs.
Grom Hellscream: [Orcish] kek
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Messages In This Thread
recycled content - by LochnarITB - 12-12-2004, 09:51 PM
recycled content - by Arnulf - 12-13-2004, 03:13 PM
recycled content - by Rinnhart - 12-14-2004, 08:04 AM
recycled content - by Treesh - 12-14-2004, 03:29 PM

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