09-24-2004, 01:21 PM
Yrrek already said it, but it deserves mention again. DOOM and DOOM 2.
If you didn't, or still don't, like the control mechanisms of DOOM before, you can now use free-look mouse, auto-run, jump, and the like. It's all playable over TCP/IP for 16-32 players as well. CO-OP on nightmare is fricken' hilarious and fun!
ZDaemon is a DOOM implementation that was coded using ZDOOM (the de facto standard for DOOM mods now). It incorporates all that good stuff I mentioned earlier, and ZDaemon supports internet play. They also have a ZDaemon network thing, like gamespy, where you can search for games online and what not.
If you have access to the original DOOM or DOOM 2 wads, i.e. own the retail version, you can plop down this new executable and play online. The freelook is usually disabled on multiplayer servers, but it's still incredibly fun.
My friend and I like to do a little Nightmare DOOM 2 during our lunch breaks, frantically running through the levels, trying to get as much finished as possible. It's super hard when you don't "keep" the keys after you die.
If you didn't, or still don't, like the control mechanisms of DOOM before, you can now use free-look mouse, auto-run, jump, and the like. It's all playable over TCP/IP for 16-32 players as well. CO-OP on nightmare is fricken' hilarious and fun!
ZDaemon is a DOOM implementation that was coded using ZDOOM (the de facto standard for DOOM mods now). It incorporates all that good stuff I mentioned earlier, and ZDaemon supports internet play. They also have a ZDaemon network thing, like gamespy, where you can search for games online and what not.
If you have access to the original DOOM or DOOM 2 wads, i.e. own the retail version, you can plop down this new executable and play online. The freelook is usually disabled on multiplayer servers, but it's still incredibly fun.
My friend and I like to do a little Nightmare DOOM 2 during our lunch breaks, frantically running through the levels, trying to get as much finished as possible. It's super hard when you don't "keep" the keys after you die.
"Yay! We did it!"
"Who are you?"
"Um, uh... just ... a guy." *flee*
"Who are you?"
"Um, uh... just ... a guy." *flee*