The Role of Melee Combatants in a Group
#6
As a point of perspective here, in DAoC, when facing potentially tough mobs, it was the job of at least one person other than the main tank to be the "peeler" and to "peel" those mobs off of whoever couldn't take it. Much like a healer, they have to watch health bars or stay zoomed out so that they can see the whole fight. As soon as a mob runs for the priest or caster, or anyone who can't probably handle a few hits, the peeler would be after the runaway mob. (And as a 2H Champion, it was often my job. I hit slow, but I hit hard and could taunt, and got aggro pretty reliably.)

In general, we all tried to focus on one mob (and aggro did work a little differently there as well). We just had this secondary job.

It sounds like that's the sort of thing you're looking for here.

A rogue or a dual wielding warrior is probably going to be the quickest at this. A warrior or a paladin are going to be able to soak up the damage better. I think any of them, played smartly, would be able to fill that peeling role.
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Messages In This Thread
The Role of Melee Combatants in a Group - by Tal - 07-30-2004, 06:33 PM
The Role of Melee Combatants in a Group - by Tal - 07-30-2004, 07:37 PM
The Role of Melee Combatants in a Group - by Roane - 07-30-2004, 08:00 PM
The Role of Melee Combatants in a Group - by Tal - 07-31-2004, 12:55 AM
The Role of Melee Combatants in a Group - by Tal - 08-02-2004, 09:29 PM
The Role of Melee Combatants in a Group - by Tal - 08-02-2004, 11:35 PM
The Role of Melee Combatants in a Group - by Tal - 08-03-2004, 10:44 AM
The Role of Melee Combatants in a Group - by Tal - 08-03-2004, 07:46 PM

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