To-Hit %
#6
Hail,

a nice to-hit calculator can be found here:

http://www.dpsyche.com/cth.html

Fast Attack lets you attack faster, i.e. firing more arrows in a given time frame. Fast(er) attack is an important thing for keeping monsters in stunlock.

Unusual item damage basically means that an items does not do the same base damage as a regular item of that type.

As to the question why you need more ToHit in Melee: No idea. Accept it. The Warrior needs less ToHit in Melee, the Rogue needs less ToHit with Arrows. I guess it was done on purpose.

As for other questions, Jarulf's Guide is always worth a look:

http://members.core.com/~dfrease/JGFrame.html

Ah, and one more thing: I don't really like the "wtf"... Maybe take a little more time composing your posts. They're not as bad as some I've seen, but I think there is room for improvement.

Anyway, take care,

Lord_Olf
"I don't like to brag, I don't like to boast, but I like hot butter on my breakfast toast!" - Flea
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Messages In This Thread
To-Hit % - by Masq - 06-29-2004, 06:37 AM
To-Hit % - by Thecla - 06-29-2004, 06:52 AM
To-Hit % - by Moldran - 06-29-2004, 06:59 AM
To-Hit % - by Masq - 06-29-2004, 02:46 PM
To-Hit % - by Attika - 06-29-2004, 03:41 PM
To-Hit % - by Lord_Olf - 06-29-2004, 03:48 PM
To-Hit % - by Masq - 06-29-2004, 04:24 PM
To-Hit % - by Nystul - 06-29-2004, 08:49 PM
To-Hit % - by Thecla - 06-30-2004, 07:09 AM
To-Hit % - by Rhydderch Hael - 06-30-2004, 07:58 PM
To-Hit % - by Malakar - 07-01-2004, 08:03 AM
To-Hit % - by Thecla - 07-02-2004, 06:39 AM
To-Hit % - by Malakar - 07-03-2004, 01:01 PM

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