Patch Notes Comment Thread
#28
Quote:Problem: shackle undead was useless.
Fixed: nerfed shackle undead.

As an experienced priest, I'm confused by this quote. Shackle Undead was anything but useless -- except for the fact that so few undead areas are currently open in the game (I'm still waiting for the Western and Eastern Plaguelands to open up). SU worked exactly like Sleep, except it could be used on undead whereas Sleep could not. I haven't tried out SU in the new patch, because I've been leveling my new priestess. In what way was it nerfed? I hope it wasn't nerfed too badly. It was a good skill.

Quote:Problem: priests were boring with all their heals and cures and shields and nothing else.
Fixed: promised a 'total overhaul'. Added more heals and cures.

Granted they don't want the mez-every-monster-except-one play style of every other MMORPG but why not give priest players something else to do than just spam heal and shield. I'm thinking mind control. Did they just put it in to increase the # of class skills listed on the box or what.

Different players get their kicks in different ways. I find playing a priest far more interesting than I would playing a warrior, rogue, or even a mage. There are tons of stuff you can do as a priest, and what skills you use depends on whether you're solo, in a party of 2-3, or in a party of 4-5. I'm not understanding your Mind Control comment. That's a fantastic skill and they increased the range on it which should make it even more effective (and fixed some bugs associated with it). As I often think to myself and sometimes say when people whine about priests and warlocks, "Just because you don't know how to play a class doesn't mean that the class is broken."
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Messages In This Thread
Patch Notes Comment Thread - by MongoJerry - 06-15-2004, 10:25 PM
Patch Notes Comment Thread - by --Pete - 06-15-2004, 11:45 PM
Patch Notes Comment Thread - by lemekim - 06-15-2004, 11:52 PM
Patch Notes Comment Thread - by --Pete - 06-15-2004, 11:55 PM
Patch Notes Comment Thread - by --Pete - 06-16-2004, 12:30 AM
Patch Notes Comment Thread - by MongoJerry - 06-16-2004, 12:52 AM
Patch Notes Comment Thread - by --Pete - 06-16-2004, 01:27 AM
Patch Notes Comment Thread - by MongoJerry - 06-16-2004, 01:44 AM
Patch Notes Comment Thread - by Bolty - 06-16-2004, 02:08 AM
Patch Notes Comment Thread - by lemekim - 06-16-2004, 02:14 AM
Patch Notes Comment Thread - by Thenryb - 06-16-2004, 02:15 AM
Patch Notes Comment Thread - by lemekim - 06-16-2004, 06:25 AM
Patch Notes Comment Thread - by MongoJerry - 06-16-2004, 06:50 AM
Patch Notes Comment Thread - by --Pete - 06-16-2004, 02:15 PM
Patch Notes Comment Thread - by Tal - 06-16-2004, 02:35 PM
Patch Notes Comment Thread - by --Pete - 06-16-2004, 04:45 PM
Patch Notes Comment Thread - by TheDragoon - 06-16-2004, 06:26 PM
Patch Notes Comment Thread - by Nystul - 06-16-2004, 06:43 PM
Patch Notes Comment Thread - by --Pete - 06-16-2004, 07:12 PM
Patch Notes Comment Thread - by TheDragoon - 06-16-2004, 08:56 PM
Patch Notes Comment Thread - by Nystul - 06-16-2004, 09:23 PM
Patch Notes Comment Thread - by TheDragoon - 06-16-2004, 09:53 PM
Patch Notes Comment Thread - by Tal - 06-17-2004, 11:00 PM
Patch Notes Comment Thread - by Bolty - 06-18-2004, 01:18 AM
Patch Notes Comment Thread - by Brother Laz - 06-18-2004, 08:51 AM
Patch Notes Comment Thread - by TheDragoon - 06-18-2004, 01:44 PM
Patch Notes Comment Thread - by Tal - 06-18-2004, 01:53 PM
Patch Notes Comment Thread - by MongoJerry - 06-18-2004, 06:28 PM
Patch Notes Comment Thread - by lemekim - 06-18-2004, 08:04 PM

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