Really wild game change ideas
#4
Instead of Armegeddon and firestorm, druids could use something like earthquake and seismic wave. Earthquake would be a hurricane/armegeddon type spell centered around the druid, but would send out circular waves from the druid that would cause physical damage to all enemies that they hit. Seismic wave would be like wearbear shockwave except no stun and doing damage for a level 0 spell, doing physical damage, and would make more sense synergized with earthquake. earthquake would be subbed in because it would be more accurate than armegeddon.

Or for an even more wild change, take away some wind and fire skills and add plant/poison skills, such as entangling roots.
I may be dead, but I'm not old (source: see lavcat)

The gloves come off, I'm playing hardball. It's fourth and 15 and you're looking at a full-court press. (Frank Drebin in The Naked Gun)

Some people in forums do the next best thing to listening to themselves talk, writing and reading what they write (source, my brother)
Reply


Messages In This Thread
Really wild game change ideas - by Minionman - 05-07-2004, 11:58 PM
Really wild game change ideas - by Guest - 05-09-2004, 01:56 AM
Really wild game change ideas - by Minionman - 05-09-2004, 03:53 AM
Really wild game change ideas - by Minionman - 05-09-2004, 03:59 AM
Really wild game change ideas - by lfd - 05-09-2004, 08:30 AM
Really wild game change ideas - by NiteFox - 05-09-2004, 07:30 PM
Really wild game change ideas - by Bob - 05-10-2004, 10:16 PM
Really wild game change ideas - by Minionman - 05-11-2004, 01:59 AM
Really wild game change ideas - by ogot - 05-11-2004, 02:48 AM
Really wild game change ideas - by NiteFox - 05-11-2004, 07:47 AM
Really wild game change ideas - by Minionman - 05-11-2004, 06:38 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)