05-04-2004, 05:47 AM
Griselda,May 4 2004, 12:18 AM Wrote:Are you saying that a monster's area of activiation changes depending upon a character's level? Or just that higher level monsters have larger areas of activation?I'm not 100% sure (that was pretty hard to follow, Jarulf! :)), but I believe that Jarulf is just making a game suggestion. I don't believe that clvl <> mlvl currently has anything to do with an enemy's area of activation. I could be wrong though. I haven't really been paying that much attention.
I'd like to know how that works. :)
-Griselda
It's an interesting suggestion nonetheless. If you ask me, it's really annoying getting aggroed by a creature 10+ levels below you. Actually, I'd like to see enemies run away from you when the clvl <> mlvl difference is really high. That would be fun.