Poll: For my barb, I'm considering which act II merc to use. Which one?
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Offensive (might, blessed aim)
50.00%
4 50.00%
Defensive
50.00%
4 50.00%
Combat
0%
0 0%
Other (other acts)
0%
0 0%
Total 8 vote(s) 100%
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Act II mercs
#9
In normal or hell, the deffensive mercanry has the defiance aura, but if you buy him in a nightmare game he will have holy freeze, this is true with the other 2, the offensive being blessed aim or might, and prayer or thorns.

Im not 100% positive, but i do believe that they gain the aura when they are the level a paladin would be to gain that aura.

Your blessed aim merc might be helping you now, but his use will begin to fade rather fast (i.e. the more points you put into your mastery. And i heard something of a bug where the skill ww hits a few times no mater what your ar is.)
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Messages In This Thread
Act II mercs - by Premezilla - 03-14-2003, 02:36 AM
Act II mercs - by Wein_C - 03-16-2003, 12:53 AM
Act II mercs - by TheDragoon - 03-16-2003, 05:35 PM
Act II mercs - by Taem - 03-17-2003, 08:04 AM
Act II mercs - by Vash - 03-17-2003, 05:43 PM
Act II mercs - by TheDragoon - 03-17-2003, 07:56 PM
Act II mercs - by Taem - 03-18-2003, 12:54 AM
Act II mercs - by Premezilla - 03-18-2003, 02:49 AM
Act II mercs - by Vamp.Goth - 03-18-2003, 03:01 AM
Act II mercs - by NERDmanWhippy - 03-19-2003, 12:53 AM

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