02-08-2004, 11:54 PM
I was under the impression that custom game worked on a P2P system, rather than a central, Blizz-controlled server. (of course, I am assuming that our questioner is using custom game, rather than creating an arranged team). If it is a P2P system, then Blizz is simply working as a 'joining' system. It tells everyone where to look and lets them get on with it. Using another MP service would do no good.
What makes me think that it's P2P? Basically because I have to direct ports to my PC through my firewall if I want to host custom games, whereas I don't if I just want to join them. Surely, if it were centrally hosted, there would be no difference.
Anyway, there it is, sorry it's not much help in actually solving the problem
-Bob
What makes me think that it's P2P? Basically because I have to direct ports to my PC through my firewall if I want to host custom games, whereas I don't if I just want to join them. Surely, if it were centrally hosted, there would be no difference.
Anyway, there it is, sorry it's not much help in actually solving the problem
-Bob