Quote: Currently I'm more interested in how it runs on your machine. Any random crashes, memory leak problems etc.
Since I've bought the game I've had two (maybe 3) crashes to desktop. None of them hardlocked the computer or required a reboot. I haven't been able to reproduce them accurately, either, so I'm working on the assumption that they were flukes.
S2 does start to lag if I run it constantly for 4-5+ hours. It might just be my 256mb RAM rather than an outright memory leak, but I can't be sure. Also, I sometimes (rarely, only in those 4-5+ hour sessions) seem to run out of texture memory or something, and some things (mostly trooper torsos) start rendering as flat black.
That's the extent of my problems with the game (other than missions with many buildings and 30+ NPC units lagging constantly, but I'm sure that's just my hardware chugging to keep up).
Quote:I know on a real monitor it probably looks better but that first screenshot made me do a double-take.
Double-take in a good way or a bad way?
I decided to start a side campaign as an Axis Scout, and go it solo. In my very first random encounter I got cornered (started this campaign on Normal rather than Easy, and enemies are definitely "smarter" in addition to being tougher/faster) and laid a mine just inside of a window I thought a trooper would use to get to me (laying a mine on a hardwood floor? O well). Despite the fact that she was a fresh character with an Engineering skill of 19 (Engineers start with scores of 28-30 usually) that mine took a major chunk of the building with it. I'll post the pic later. B)
EDIT: Here we go! I didn't think to get a pic before the mine was set off, but for the record the grunt set it off by either opening or climbing through a window (I'm not sure if opening a door/window onto a mine will set it off or not). Here's a great still of the ragdoll engine:
And here's the building after everything settled down:
Now, consider that that was done with 1 mine laid by a character with a low Engineering skill. Now imagine what a high-level Engineer would have done in that situation. :lol:
Also, here's a grunt who's about to die:
That Scout made level 6 after a single random encounter and 1 story mission. My 4-man squad needed 5 story missions and at least a dozen random encounters to do the same. :ph34r: the Scout of Doom...