Interplay: Bad Business Practices
#11
And I was just playing Fallout 2 today. Given that FO2 isn't complete itself (take a look at incomplete-able city endings, such as Vault City medicine for Ghoul City Extra energy trade, or the Lost Tribe Sister which is mentioned but doesn't exist in the game, or a good ending for the intelligent Death Claws--Best ending for the intelligent Death Claws is no ending at all by default of never meeting them yourself--which still leads to the possibility they meet their doom)

Given Fallout 2 isn't complete yet still launched successfully, Interplay has really cut themselves at the knees. How much money required from playable demo --> launch... I do not know. More than Interplay has if they only had >1 million left, but they are still managing to develop other games. All this makes me sad--well at least the heads of Black Isle Brian Fargo and friends are developing Bard's Tale. That's one to look out for.
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Messages In This Thread
Interplay: Bad Business Practices - by NiteFox - 12-09-2003, 09:42 AM
Interplay: Bad Business Practices - by Guest - 12-09-2003, 04:53 PM
Interplay: Bad Business Practices - by Guest - 12-09-2003, 07:48 PM
Interplay: Bad Business Practices - by Mithrandir - 12-09-2003, 10:00 PM
Interplay: Bad Business Practices - by Mithrandir - 12-17-2003, 09:34 PM
Interplay: Bad Business Practices - by Drasca - 12-17-2003, 10:41 PM

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