03-13-2003, 06:31 PM
That's TWO thing's that you've said that are just like me! (The other being in suggestions - I usually use some of the less sought-after equip as well)
Anyway:
That's basically what I use them for, and absorbing all that nasty lightning from LeB's alter on why I have a - lightning resist. They also make a great place to put all that 1/2 way decent equipment that one get's from time to time (Like a etheral rare great sword, found by a sorceress - just the thing for a barb merc).
I frequently find my merc making many of our kills, which also means that they stay closer to my level. Using them as a body guard comes from my days using a P2 266MMX, my system wold be so slow, that I would have to have a merc drawing them away/killing them, or they'd have all have been on me before my system even got around to displaying it, loss of merc + not enough gold to res would usually result in a character becoming worthless until I could transfer some gold over :-(
I tend to use prayer mercs for most chars, once I can get them - haven't had enough experience with the NM/A2 ones yet. I also like rogues, for the fact that they on't take pleasure in getting themselves killed (The oter seem to love running off and picking a fight with a conviction/LeB unique in NM), and because I can get a pretty hefty damage rating, including an elemental damage as a skill - I use one on my summon druid & necro to get a proper ranged attack in my little band. I have a holy freeze one on my CB sorc, so that I can get more bolts on the enemy before I have to retreat.
I do have a few barbs, but most of them just don't fit in with builds, they either do the same as I do, i.e. deal the damage, or they'll run off picking fights and causing my character unneccesary trouble.
I don't have any iron wolves on Bnet - because of the slow computer, I'd never see anything. I do have a few on single player. The cold ones generally fire so slowly that I'm onto most monsters and pounding the guts outta them before he even hits them. They are handy for slowing down massive HP bosses in players8 mode.
I can't wait to get a might one for my barb... life regen on prayer is good too, Blessed aim is handy for a ranged build.
Same here, Although I don't choose my merc's on name :-)
It got incorporated into my style in the bad old days of my old comp, when I had to have one to survive.
Now it really irks me when I team up with some pubbie or other to kill a boss and they don't bring a merc with them.
Now I've got a proper machine, I can finally start getting Iron wolves - roll on a cold one called Jarulf :P
My gripes / hopes for the patch:
Merc ressurect becomes cheaper
Merc ressurect is free is you died first - particularly in HC :blink:
Full arming
Merc IQ moved up into double figures
Diferent aura's for Hell/A2
Fanaticism, Salvation, meditation
Ability to have more than one (must different)
Charm carrying capacity
I could go on...
Anyway:
Quote:1) Bodyguard - they kill things on your behalf
That's basically what I use them for, and absorbing all that nasty lightning from LeB's alter on why I have a - lightning resist. They also make a great place to put all that 1/2 way decent equipment that one get's from time to time (Like a etheral rare great sword, found by a sorceress - just the thing for a barb merc).
I frequently find my merc making many of our kills, which also means that they stay closer to my level. Using them as a body guard comes from my days using a P2 266MMX, my system wold be so slow, that I would have to have a merc drawing them away/killing them, or they'd have all have been on me before my system even got around to displaying it, loss of merc + not enough gold to res would usually result in a character becoming worthless until I could transfer some gold over :-(
I tend to use prayer mercs for most chars, once I can get them - haven't had enough experience with the NM/A2 ones yet. I also like rogues, for the fact that they on't take pleasure in getting themselves killed (The oter seem to love running off and picking a fight with a conviction/LeB unique in NM), and because I can get a pretty hefty damage rating, including an elemental damage as a skill - I use one on my summon druid & necro to get a proper ranged attack in my little band. I have a holy freeze one on my CB sorc, so that I can get more bolts on the enemy before I have to retreat.
I do have a few barbs, but most of them just don't fit in with builds, they either do the same as I do, i.e. deal the damage, or they'll run off picking fights and causing my character unneccesary trouble.
I don't have any iron wolves on Bnet - because of the slow computer, I'd never see anything. I do have a few on single player. The cold ones generally fire so slowly that I'm onto most monsters and pounding the guts outta them before he even hits them. They are handy for slowing down massive HP bosses in players8 mode.
Quote:2) Minion Assistant - they cast invaluable auras improving your playing experience
I can't wait to get a might one for my barb... life regen on prayer is good too, Blessed aim is handy for a ranged build.
Quote:I'm kind of a Merc nut, I actually shop the NPC for the name - all of mine are Emilios. I will TP to town immediately once my merc dies, they play that big a part in my playing style.
Same here, Although I don't choose my merc's on name :-)
It got incorporated into my style in the bad old days of my old comp, when I had to have one to survive.
Now it really irks me when I team up with some pubbie or other to kill a boss and they don't bring a merc with them.
Now I've got a proper machine, I can finally start getting Iron wolves - roll on a cold one called Jarulf :P
My gripes / hopes for the patch:
Merc ressurect becomes cheaper
Merc ressurect is free is you died first - particularly in HC :blink:
Full arming
Merc IQ moved up into double figures
Diferent aura's for Hell/A2
Fanaticism, Salvation, meditation
Ability to have more than one (must different)
Charm carrying capacity
I could go on...