10-03-2003, 12:03 AM
I haven't picked up HW2 yet (I'm determined to play through Cataclysm first), other than the (I assume) first two tutorial-type missions in the demo.
The interface will take some getting used to, I agree, but there are some areas in which it's definitely improved. Being able to manage your launch facilities and build qeues without going to a wholly different screen, or being able to set move orders to a ship/object by clicking on it (and not having to mess with the Z-axis) is very nice. And the game itself is gorgeous, even running spartan.
Lurking on various message boards, I've read that the SP game rushes you along though, in a bad way. This may not matter if you play mostly online, but I enjoyed the lull at the end of Homeworld's missions, when I could replace losses, adjust command groups, or just look at the purdy ships. ;)
The interface will take some getting used to, I agree, but there are some areas in which it's definitely improved. Being able to manage your launch facilities and build qeues without going to a wholly different screen, or being able to set move orders to a ship/object by clicking on it (and not having to mess with the Z-axis) is very nice. And the game itself is gorgeous, even running spartan.
Lurking on various message boards, I've read that the SP game rushes you along though, in a bad way. This may not matter if you play mostly online, but I enjoyed the lull at the end of Homeworld's missions, when I could replace losses, adjust command groups, or just look at the purdy ships. ;)