Just thinking aloud...
#7
IMHO its simplicity (not very much actually in the world of Diablo) coupled with ultimate variability in everything - items, monsters, dungeon layouts. You never get bored on your way searching for better and even better items as each game is different, the monsters and dugeons are generated in ever different ways.

This is imho also the reason why many other games, even good ones, popular at the time of their release quickly wear out - there is simply no variation once you delve deeper into them, they are static in content. You get bored of them once you explore them to the last detail. Not so with Diablo - though composed of relatively few elements, the elements are found in ever changing, never the same constellations.

Also, Diablo is not time consuming (relatively speaking) and hence playable anytime you find a free hour or so. It is not intimidating in size. Unless not playing IM or some insane variants, one game of more or less frantic action takes only few dozens of minutes - unlike many other game monsters best requiring one whole day for a session.

My 2 cents.
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Messages In This Thread
Just thinking aloud... - by Puma - 09-03-2003, 09:13 AM
Just thinking aloud... - by LennyLen - 09-03-2003, 09:28 AM
Just thinking aloud... - by Puma - 09-03-2003, 10:25 AM
Just thinking aloud... - by LennyLen - 09-03-2003, 10:32 AM
Just thinking aloud... - by Mick - 09-03-2003, 06:04 PM
Just thinking aloud... - by --Pete - 09-03-2003, 06:51 PM
Just thinking aloud... - by ismael. - 09-06-2003, 08:18 PM
Just thinking aloud... - by Mick - 09-06-2003, 08:20 PM

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