07-31-2003, 05:17 PM
(This post was last modified: 07-31-2003, 07:39 PM by TheDragoon.)
Forgive my uneducated question, but how exactly could I extract the player sequence animation data? I've been trying to look around for a way to get stuff out of the DLLs but all I've been able to find talks about hex editing them. Is that the only way to get at this information?
EDIT: I think I figured out most of it, so never mind. :)
EDIT: I think I figured out most of it, so never mind. :)
-TheDragoon