07-28-2003, 01:56 PM
Brista,Jul 28 2003, 01:20 PM Wrote:First the explanation:I think it works as follows Brista :
The 1.10 leech is cut to a half in Nightmare and a third in Hell
It is then affected by the monsters leech resistance, called "Drain" in the game files. Drain 20 means only 20% is leeched
It is also affected by the monster's physical resistance.
So for instance a Zombie on the Hell Blood Moor (Drain 50, Damage Resistance 50%) would allow leech as follows
/3 for difficulty
/2 for drain resistance
/2 for physical resistance
So leech is cut to 1/12th against this particular monster type. (This I'm pretty sure of )
Now the speculation
People have reported that they are not leeching at all. I think this may be the game rounding down. So 11% leech against those zombies = 11/12, which rounds down to zero. This is just speculation on my part
10% Leech, Physical Damage of 300 average.
Leech is cut to a third in Hell
10 * 0.33 = 3
The Monster has 50% drain, I speculate that comes into the calculation as follows :
3 * 0.5 = 1
So you will leech 1% of your Physical Damage from the Monster.
Physical Damage is cut in half by the 50% Physical Resistance the Monster has so :
300 * 0.50 = 150
1% of 150 = 1 point leeched.
I think 1 point leeched can be considered as zero when compared to the cost some skills/spells used have.
In practice with the right amount of leech and monster combo's you could end up with zero leech.
Which is intentional I guess.
Just my assumption,
Regards, Hunky
I am famous for my Memory - I have no Memory