07-19-2003, 10:18 AM
Occhidiangela,Jul 16 2003, 08:19 PM Wrote:>The game treats Leap Attack as a ranged (not melee)Well, I have not checked the beta so no idea what they changed, however, it has really never been the way to start with (and I doubt they changed THAT part of the skill. As I have said before, from the game point of view, there really isn't ranged or non ranged attacks. There are just plain attacks. They can be more or less generically initiated by missiles were a special flag WILL be set but I think the only or one of the few cases that happens is with CB where it gets lower effect. LA does not set that flag though since it is not a missile. It can also be generically initiated by skills and most attack skills do so. This is typically done in advance and the attack then continue it works when your animation of the skill reaches the proper part (where a few things is done, unpacked (the attack data previously calculated) and so on together with Thorns, IM. Life Tap and various cold armor, all in the same function. This is NOT done for LA. It simply cut some corners and only when you land does it really make the attack, all at once, basically directly calling the tohit/damage calcs and then the combat resolution (which will call resistance code if it was not done through damage code which it was not for LA) thus skipping the function that for example check for Thorns and LA.
>attack, so Iron Maiden doesn't apply. You may leap
>around in the Chaos Sanctuary without fear!
For some reason, I thought that had been changed.
Yeah, so it is a technical nitpick but still I think it is "dangerous" to imply it is a ranged attack, one might get the wrong idea it has less CB effect for example.
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