07-18-2003, 01:42 PM
Two observations from last night.
1. Not sure if this is new or not, but Find Potions no longer works, at all, on skeletons and wraiths. Find Item does. I first noted this when I tried to FP on skeletons in the Catacombs last night, with a barb that I am going to build with Taunt/Frenzy/Berserk (yep) then again in the Halls of the Dead.
Didn't FP used to be usable to "kill off" skeletons too? Or has my memory eroded.
2. Find Potion and Fallen/Carvers/Devilkin/Dark Ones. I played around with this a lot last night. When battling Fallen, etc, with a Shaman nearby, you can sometimes kill one and invalidate his corpse quickly with Find Potion. However, if you are within a frame of two of the Shaman raising him, you sometimes get this result:
You FP, he raises, but the next time you kill the same fallen, since you hit him with FP, his corpse no longer shows up "red" with FP selected and he can't be raised. So, he can be brought back to life once if you don't beat the Shaman's raising spell by ___XX___ frames.
I just don't know what the break point is, but at least if you are quick with the right click FP, any given fallen is not going to get raised "again."
1. Not sure if this is new or not, but Find Potions no longer works, at all, on skeletons and wraiths. Find Item does. I first noted this when I tried to FP on skeletons in the Catacombs last night, with a barb that I am going to build with Taunt/Frenzy/Berserk (yep) then again in the Halls of the Dead.
Didn't FP used to be usable to "kill off" skeletons too? Or has my memory eroded.
2. Find Potion and Fallen/Carvers/Devilkin/Dark Ones. I played around with this a lot last night. When battling Fallen, etc, with a Shaman nearby, you can sometimes kill one and invalidate his corpse quickly with Find Potion. However, if you are within a frame of two of the Shaman raising him, you sometimes get this result:
You FP, he raises, but the next time you kill the same fallen, since you hit him with FP, his corpse no longer shows up "red" with FP selected and he can't be raised. So, he can be brought back to life once if you don't beat the Shaman's raising spell by ___XX___ frames.
I just don't know what the break point is, but at least if you are quick with the right click FP, any given fallen is not going to get raised "again."
Cry 'Havoc' and let slip the Men 'O War!
In War, the outcome is never final. --Carl von Clausewitz--
Igitur qui desiderat pacem, praeparet bellum
John 11:35 - consider why.
In Memory of Pete
In War, the outcome is never final. --Carl von Clausewitz--
Igitur qui desiderat pacem, praeparet bellum
John 11:35 - consider why.
In Memory of Pete