Basic Math - The Failure of Diablo Melee
Snares are pretty rubbish in Hell and Inferno. The mobs you really need to slow down are barely affected and often move faster than you by default. That's aside from how often bosses and champion packs spawn with modifiers like jailor, waller, frozen, teleport, and vortex, which can negate attempts at maneuvering.
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RE: Basic Math - The Failure of Diablo Melee - by BellaStrega - 06-06-2012, 12:49 PM

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