Basic Math - The Failure of Diablo Melee
Quote:I put up on the AH a ~450 DPS 1H Witch Doctor weapon (not great stats, not terrible - forget if it had a socket or not) that I found in Act I Inferno. I've seen 500+ and 600+ DPS 2H drop there, as well. 650 DPS on a blue sounds plausible for Act I, and if not certainly Act II. I've never seen one on a Vendor, but then they're supposed to supply you with items one "tier" below yours - so if you were already sporting something better it's plausible that a Vendor could have sold that item.

The best 1H I've found so far was a 500 dps rare. But you might be right. The best 2H I found was actually a 776 dps 2H-er. And looking at the mods, the 2-hander has a +147-364 holy damage mod, and my blue 1-hander from the AH has a +162-374 holy damage mod. All these blue AH weapons get their damage from a single big +elemental damage suffix, so it seems like damage in that range may be able to spawn on Act I drops. Which makes me feel a little better.
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RE: Basic Math - The Failure of Diablo Melee - by Athenau - 06-05-2012, 12:00 PM

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