06-02-2012, 04:53 PM
(06-02-2012, 01:20 PM)Apostolic Wrote: I've hit up the AH extensively and my gear is quasi-decent at this point (shield with 1-hander, 63% DR from armor, 27% resists, just a tick under 50k health, 9632 damage in the character window), but it seems like it's just a penalty to play with friends after 60, which pretty well sucks They need to either rebalance multiplayer mob health and damage output, or add some other incentive for max-level characters to group.I've been thinking about this too.
Why are human players better than %15 armor buff?
The dialog is sometimes better.
But, seriously. Even with playing non-complementary characters, damage output should be better, and target coordination as well. Ideally, yes, you'd want to coordinate for optimal party support.