06-01-2012, 09:47 AM
*groans* I just had my first game where I have had to cut my losses and quit. Freezer/Waller/Molten Unburried right on the stairs were already nearly enough to make me cry, but Jailer/Mortar/something Summoners right behind them when I tried to make space while waiting for the potion cooldown... no, that is so far beyond fun it is not even worth contemplating. I think I may give up on this game at higher difficulties until Blizzard fixes this kind of stupidity. My Demon Hunter has gone so defensive as a result of these kinds of situations that she can stand toe-to-toe and tank regular mobs, and even most Elites, yet something like that is still a one-second death that I have no options against. I seriously doubt any testing was done past Normal difficulty, as there is no way they could have failed to miss this kind of insane spikiness.
May the wind pick up your heels and your sword strike true.