05-31-2012, 01:21 AM
Quote:You rather missed the point, though. My post isn't a statement about CC at all. It's an analysis on the failure to produce a viable melee game, yet again. And on this score, can there even be any argument?
What's your definition of "viable"? I can say for a fact that monks are viable in hell, and from what I've read so are barbs. So in three out of four difficulties melee is viable (when played as melee rather than kiting everything and pretending you're a ranged class).
If you don't plan to slog through inferno (and I don't blame you) then that sounds like a viable melee game to me.