01-10-2012, 02:45 PM
(01-10-2012, 05:12 AM)amarksys Wrote: Using a trainer to, effectively, mule.
As Nyst said, it varies. I really don't care. It's really more a matter of what you do with the stored items that determines the impact on gameplay. If you're storing the items for the sake of making munchkins, the game's gonna get boring real fast. If you're storing strange and unusual items that typically have little to no use but you're planning on basing a character around them, that'll be way more fun.
-Lem