08-09-2010, 04:35 AM
(This post was last modified: 08-10-2010, 06:41 PM by Bob the Beholder.)
Arp is not what you want for pvp unless you can get it easily without sacrificing anything else. For pvp, a hunter is more likely going to be using the full range of instant shots, with little to no steady shot, and not as much time standing still to auto-shot. As Marksman, your chimera and arcane aren't affected by arp, and they are going to be a very large portion of your damage. Survival, as well, is a large portion fire and nature damage.
You are also playing one of the classes that people like to dogpile. You will get focused. There isn't much discussion on that--you will. So you need resil. All you can get, at least up until around 1100. If you're not already full pvp geared, then you'll want to try to stack it as high as possible. I wouldn't suggest gemming for it, though--if you can't get enough just from your gear, then you're just not going to.
*edit*
Okay, I'm a failure, and read through your post more thoroughly, plus looked through your armory. More specifically, for your gemming and gearing, you will in fact want 5 percent hit. Your current gear set is over that by a hilarious degree. (I'm assuming that's how you roll in pve, though... in which case you're still over, just not by an especially huge amount.) As you put on more standard pvp gear, however, that will drop to a more reasonable amount. It would be in your best interests, however, to invest in your standard resillience pvp trinket, and a battlemaster's attack power trinket, ideally. After putting on more pvp gear, and possibly losing the hit from your trinket, you may want to pick up the hit shoulders from wintergrasp, which are exceptional if you don't do arena, and then grab another honor-bought hit piece or two. (the relentless ring is a good choice.) After that point, you pretty much just want more pvp gear--the higher ilevel the better. It's really itemized pretty well for both survival and damage. For your gems in said pvp gear, if you need a gem or two to hit 5 percent hit, go for it, but other than that the ideal is just agility, agility, agility, agility. I see you've said you prefer crit... and I don't want to impugn on your own personal style too much, but I will say that it is not entirely optimal.
You are also playing one of the classes that people like to dogpile. You will get focused. There isn't much discussion on that--you will. So you need resil. All you can get, at least up until around 1100. If you're not already full pvp geared, then you'll want to try to stack it as high as possible. I wouldn't suggest gemming for it, though--if you can't get enough just from your gear, then you're just not going to.
*edit*
Okay, I'm a failure, and read through your post more thoroughly, plus looked through your armory. More specifically, for your gemming and gearing, you will in fact want 5 percent hit. Your current gear set is over that by a hilarious degree. (I'm assuming that's how you roll in pve, though... in which case you're still over, just not by an especially huge amount.) As you put on more standard pvp gear, however, that will drop to a more reasonable amount. It would be in your best interests, however, to invest in your standard resillience pvp trinket, and a battlemaster's attack power trinket, ideally. After putting on more pvp gear, and possibly losing the hit from your trinket, you may want to pick up the hit shoulders from wintergrasp, which are exceptional if you don't do arena, and then grab another honor-bought hit piece or two. (the relentless ring is a good choice.) After that point, you pretty much just want more pvp gear--the higher ilevel the better. It's really itemized pretty well for both survival and damage. For your gems in said pvp gear, if you need a gem or two to hit 5 percent hit, go for it, but other than that the ideal is just agility, agility, agility, agility. I see you've said you prefer crit... and I don't want to impugn on your own personal style too much, but I will say that it is not entirely optimal.