05-04-2010, 07:03 PM
1) No experience is lost in this game. The trick is not dying. If you are playing solo, leave your big piles of gold in town so you don't have to worry about them. Be especially careful around the stairs that start each level, because if you die near there you are going to have a hard time recovering.
2) Telekinesis lets you pick up items from a distance. In some cases this could allow you to reequip (from behind a wall) before having to face the ugly thing that killed you, but you don't always have this opportunity.
3) Every time you start a new game, the dungeon is different. When you reach certain levels, you can take the direct entrances to the deeper dungeon levels. This keeps the game fresh and interesting for quite some time even with the same character.
4) *Everything* starts from scratch except for the stats of your character and the items in your inventory. It's a completely new game which you have imported an old character into. But again, you don't have to start from level 1 every time.
5) An immune monster in this game won't even be hit by that element. The spells just go right through them. A resistant monster will be hit as often as a regular monster, but the spell will only do a quarter of its normal damage and it won't stun the monster.
6) Hitpoints are the starting life of the monsters. The higher the number, the more damage you will need to do to kill them. The game doesn't tell us how much damage the monster will do to us, although you find out pretty fast when they hit you.
2) Telekinesis lets you pick up items from a distance. In some cases this could allow you to reequip (from behind a wall) before having to face the ugly thing that killed you, but you don't always have this opportunity.
3) Every time you start a new game, the dungeon is different. When you reach certain levels, you can take the direct entrances to the deeper dungeon levels. This keeps the game fresh and interesting for quite some time even with the same character.
4) *Everything* starts from scratch except for the stats of your character and the items in your inventory. It's a completely new game which you have imported an old character into. But again, you don't have to start from level 1 every time.
5) An immune monster in this game won't even be hit by that element. The spells just go right through them. A resistant monster will be hit as often as a regular monster, but the spell will only do a quarter of its normal damage and it won't stun the monster.
6) Hitpoints are the starting life of the monsters. The higher the number, the more damage you will need to do to kill them. The game doesn't tell us how much damage the monster will do to us, although you find out pretty fast when they hit you.