08-25-2009, 04:36 PM
Quote:Think about duels and the pillars in the church halls.;)
Btw with the same speed you cannot hit anything that is 10 tiles away from you in a straight line. :whistling:
If there is a mob and you shoot at it, you never hit the monster which stands 10 tiles away from you. Again, think about duels...
I recall having fireballs missing monsters at around ten tiles away with straight line firing, something i could not explain comparing a fireball and arrow both with an effective 95%cth. Is there some article or post which explains this bug? Does this ten tile miss also apply to pvp ( I'm hoping I read this correctly )?
It would be a nice surprise tactic for a sorcerer to fling a lvl 19 - 20 fireball through a pillar. Rather situational considering the limited firing angles, but it might convince the opponent that the pillar isn't all that safe to hide behind.
The duels I have participated in took place at dlvls 1,2, and 16. On 16 the standard arena is the first lever area, which has a few thin walls but I have not witnessed duels taking place within that proximity. However, this could see utilization with the opened third lever room with all those walls and pillars (with infravision). I like the thought of dueling in the third room, though I doubt anyone else would agree to that arena.