06-24-2003, 04:59 PM
Melee characters have been getting the shaft since version 1.0, so I don't see the constantly Very Soon patch changing anything there. The simplest way to balance the sorceress and bowazon is to put in some means for the monsters to ignore those attacks(blocking, resistance, immunity to name some options).
I took a Bowazon and finished Hell difficulty using the full Arctic set. I had to use a full inventory of elemental charms to be able to finish, but this shows a lack of balance in design. I think it's safe to say Blizzard never intended for a low level set to be able to finish the game. But due to charms, items, and skills any build is capable of finishing the game.
It's entirely up to Blizzard to decide what(if anything) to do in regard to patch 1.10, but I honestly think D2's run has been over at least a year. I've not played the game for several months, and so far I've not seen any evidence to indicate the cookie cutter unique playstyle will be affected. And now the new Trang-Oul set sucks with the silly bonuses in my opinion(and probably would be very unlikely to be played due to the treasure class level of the armor).
I took a Bowazon and finished Hell difficulty using the full Arctic set. I had to use a full inventory of elemental charms to be able to finish, but this shows a lack of balance in design. I think it's safe to say Blizzard never intended for a low level set to be able to finish the game. But due to charms, items, and skills any build is capable of finishing the game.
It's entirely up to Blizzard to decide what(if anything) to do in regard to patch 1.10, but I honestly think D2's run has been over at least a year. I've not played the game for several months, and so far I've not seen any evidence to indicate the cookie cutter unique playstyle will be affected. And now the new Trang-Oul set sucks with the silly bonuses in my opinion(and probably would be very unlikely to be played due to the treasure class level of the armor).
I'd rather be part bull than a complete sheep.