09-28-2008, 10:38 PM
Quote:And none of the -%healing. Prot will still be gnats you can't kill in PvP.
More Importantly:
Edit: I could see Vigilance being useful if you have one insane DPSer to give all the Tricks of the Trade and Hysteria to.
Yeah, it's unlikely that Prot will be great for 2's, though I run with a Feral Druid right now and it's pretty fun how easily we stomp melee and hunter teams.
There's some potential for 3's, but it'd have to be a 3's based on control... probably unlikely.
I think where Prot will shine is in 5's, where you can conceivably replace a second warrior a rogue with them, since Prot will have similar or greater control than those classes, and some very powerful secondary abilities... a spell reflect that affects your entire team, 10% more damage on any target through improved disarm, and 30% damage reduction on demand to protect the burn target sound like they'd be very useful.
ArrayPaladins were not meant to sit in the back of the raid staring at health bars all day, spamming heals and listening to eight different classes whine about buffs.[/quote]
The original Heavy Metal Cowâ¢. USDA inspected, FDA approved.
The original Heavy Metal Cowâ¢. USDA inspected, FDA approved.