The New Tanking
#11
I'm looking at http://wotlk.wowhead.com/?talent=Lcrc0bZ...gbzibIdoGo keeping in mind I favor PvP much more over PvE.

I can't see taking Vigilance. Alleria hit the nail on the head when he said that it's a bad idea. Back when it was 5% Dodge, I might have considered it - better to dodge the Mortal Strike and eat the Overpower than be stuck with the healing debuff. But now that it's just a paltry -3% damage? No thanks - I've got Safeguard for burn protection.

I'll need to do some testing, but I don't think Iron Will will be worth taking unless you're an orc. 20% off the longest stun I can think of (Hammer of Noob/Kidney Shot, which are both six seconds) is only 1.2 seconds... hardly worth three talent points that can be better spent. Charge, especially with the glyphs available for it (+5 yards to range and -20% to cooldown, for a 12 second timer), will now be pretty damn nice - every 12 seconds, I have the option of instantly getting 25 Rage - no more need for improved Bloodrage. I'm not sure how many Enrage effects are around (I know bears and Warriors make frequent use of them), but Rend's supposedly getting much better with the expansion, and even though the base damage is fairly low, quadruple damage against Enraged targets isn't anything to sniff at.

I do not think I'll be using Improved Heroic Strike, given that Revenge (which I use on everyone except Warriors with Second Wind) can now proc a free Heroic Strike with the proper glyph. More Parry is handy, since your base avoidance values will be somewhat low in PvP gear (I sit at about ~8% dodge, 11% parry, and about 15% block in mostly PvP gear with a couple of tanky pieces used primarily for extra block value) and you have to dodge/parry/block in order to proc Improved Defensive Stance.

Having to sink three more points into Fury means I lose Critical Block, but I think that's more of a PvE talent, anyway. More crit chance on Shield Slam would be nice, but AttT is much better.

With a 40 second Shield Block and 20 second Shockwave, it'll already be very easy to control how much damage I take from physical sources, and because I won't need to worry about finding gear with block value on it (instead relying on a much better STR:Block value ratio, and there's already tons of STR on PvP gear) I don't need to worry as much about the bonus crit - PvP gear is already loaded with it.

Word of advice, though - never Shockwave when Shield Block is active. At least, not in PvE; you're wasting the extra mitigation afforded by the free blocks if they're stunned.
ArrayPaladins were not meant to sit in the back of the raid staring at health bars all day, spamming heals and listening to eight different classes whine about buffs.[/quote]
The original Heavy Metal Cow™. USDA inspected, FDA approved.
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Messages In This Thread
The New Tanking - by NuurAbSaal - 09-26-2008, 07:58 AM
The New Tanking - by Taelas - 09-26-2008, 04:40 PM
The New Tanking - by NuurAbSaal - 09-26-2008, 04:43 PM
The New Tanking - by Concillian - 09-26-2008, 06:03 PM
The New Tanking - by Jester - 09-26-2008, 06:38 PM
The New Tanking - by Sir_Die_alot - 09-26-2008, 08:22 PM
The New Tanking - by Derek - 09-27-2008, 02:01 AM
The New Tanking - by Taelas - 09-27-2008, 01:13 PM
The New Tanking - by Jester - 09-27-2008, 03:06 PM
The New Tanking - by Taelas - 09-28-2008, 01:45 AM
The New Tanking - by Artega - 09-28-2008, 03:07 AM
The New Tanking - by Jester - 09-28-2008, 11:03 AM
The New Tanking - by Jester - 09-28-2008, 11:21 AM
The New Tanking - by Tal - 09-28-2008, 12:13 PM
The New Tanking - by Artega - 09-28-2008, 12:18 PM
The New Tanking - by Quark - 09-28-2008, 02:21 PM
The New Tanking - by Taelas - 09-28-2008, 02:22 PM
The New Tanking - by Quark - 09-28-2008, 02:29 PM
The New Tanking - by Jester - 09-28-2008, 03:43 PM
The New Tanking - by Artega - 09-28-2008, 10:38 PM
The New Tanking - by Taelas - 09-29-2008, 05:58 AM
The New Tanking - by Concillian - 09-30-2008, 08:36 AM
The New Tanking - by NuurAbSaal - 10-03-2008, 08:15 PM
The New Tanking - by Artega - 10-04-2008, 08:41 AM

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