07-31-2008, 04:01 AM
"Potion sickness" is a pretty huge change, and makes me a little nervous if they decide to keep it.
Managing mana has always been one of the challenges of playing a healer (unless you played a pally pre-Illumination nerf where it was sometimes possible to spam Flash of Light practically indefinitely). I know there are some encounters where I need to pot every single cooldown (Brutallus), some encounters where I have to pot at strategic intervals (Illidan, Illidari Council), and some encounters where I never have to pot at all.
As my gear progressively improves encounters generally move from the "pot every cooldown" side of the equation to the "rarely pot" side. (Or at least, that's the hope).
I'm a little curious as to how Blizzard plans to balance mana usage around "1 pot per encounter". Will healers get enough new talents/abilities/gear upgrades that only emergency pots will be needed?
Chris
Managing mana has always been one of the challenges of playing a healer (unless you played a pally pre-Illumination nerf where it was sometimes possible to spam Flash of Light practically indefinitely). I know there are some encounters where I need to pot every single cooldown (Brutallus), some encounters where I have to pot at strategic intervals (Illidan, Illidari Council), and some encounters where I never have to pot at all.
As my gear progressively improves encounters generally move from the "pot every cooldown" side of the equation to the "rarely pot" side. (Or at least, that's the hope).
I'm a little curious as to how Blizzard plans to balance mana usage around "1 pot per encounter". Will healers get enough new talents/abilities/gear upgrades that only emergency pots will be needed?
Chris