Finally I can post!
#17
Quote:W32Dasm's hex viewer showed quite clearly all the monster names. When I told it to go to the beginning of the code page with them, I got a blank screen. It treated everything past 00487BF8 as nonexistant, so I can't use it for what I want to do. Ideas for replacements, people?
Do you want a disassembler, or a hex-editor? W32dasm is the only disassembler I've ever used, but for hex-editing, I use UltraEdit-32.
"What contemptible scoundrel stole the cork from my lunch?"

-W.C. Fields
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Messages In This Thread
Finally I can post! - by ErinLove - 07-23-2008, 08:12 AM
Finally I can post! - by Sekel - 07-23-2008, 10:48 AM
Finally I can post! - by ErinLove - 07-23-2008, 11:21 AM
Finally I can post! - by Sekel - 07-23-2008, 01:55 PM
Finally I can post! - by Rudra - 07-23-2008, 04:37 PM
Finally I can post! - by ErinLove - 07-23-2008, 08:46 PM
Finally I can post! - by Rudra - 07-23-2008, 11:14 PM
Finally I can post! - by [vL]Kp - 07-24-2008, 03:59 AM
Finally I can post! - by ErinLove - 07-24-2008, 11:43 AM
Finally I can post! - by Sekel - 07-24-2008, 01:21 PM
Finally I can post! - by --Pete - 07-24-2008, 03:58 PM
Finally I can post! - by ErinLove - 07-24-2008, 08:53 PM
Finally I can post! - by Selby - 07-25-2008, 04:43 AM
Finally I can post! - by [vL]Kp - 07-25-2008, 05:44 AM
Finally I can post! - by Sekel - 07-25-2008, 09:45 AM
Finally I can post! - by ErinLove - 07-25-2008, 10:04 PM
Finally I can post! - by LennyLen - 07-26-2008, 04:03 PM
Finally I can post! - by ErinLove - 07-27-2008, 03:12 AM
Finally I can post! - by Zamal - 07-27-2008, 09:48 AM
Finally I can post! - by TheKingofKewl - 07-27-2008, 03:40 PM
Finally I can post! - by Zamal - 07-27-2008, 04:26 PM
Finally I can post! - by Mordor - 10-08-2008, 10:02 AM

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