07-19-2008, 03:47 PM
(This post was last modified: 07-19-2008, 03:48 PM by Raven Vale.)
Quote:Kp' date='Jul 19 2008, 03:38 AM' post='150974']
Nothing in the Blizzard code specifically tries to prevent multiple users behind a NAT device from playing in one game. It's just that they don't do all that much to make things smooth. I routinely run multiple users behind a single IP address and it works perfectly. No lag, no restrictions on who can host, etc. I suggest you try the instructions in my post linked above. If you can't get it to work, post in this thread with the specific NAT device you're using and someone may be able to help you.
As a side note, recent Starcraft patches added support for LAN play over UDP. I think I once tried replacing the Diablo standard.snp with the Starcraft standard.snp, and it allowed for Diablo to play over UDP on a LAN. This is useful since it allows LAN play on Vista. Of course, this requires having a legitimate copy of Starcraft so that you can get its standard.snp.
I have to say I'm not tech minded when it comes to computers I'm afraid , even "NAT" is beyond me :/
I'm wondering about this starcraft thing you are talking about , I am on XP and my daughter is on Vista , if I bought starcraft , could you guide me through what to do or would it be over complicated for the likes of us who never knew what computers were as a child:)
Take care