07-16-2008, 02:40 AM
Quote:Go to battlegrounds and stop whining, then. Arena isn't intended to make you feel better about using some stupid item; it's intended to be balanced.
There is a particular problem with on use effects and chance effects from professions in Arena. That includes the stupid stun mace. They can either confer an ability a class didn't have before (boots on a priest, vastly improving escapability) or enhance a class ability to stupid levels (warriors being the de-facto stun class). This, in turn, makes it a "required" profession, and gives the class more power than intended resulting in either a class getting nerfed or a profession getting nerfed. Guess what the better choice is?
I highly doubt grenades would break arenas. The rocket boots were already fine; they're damn expensive to make, had a chance to backfire, and had a lengthy cooldown besides. More than that, they had no stats other than either AP or spellpower; no Stamina, no Resilience, nothing. Once you used them, you were stuck wearing crappy boots.
Grenades last a maximum of three seconds, have a short cast timer, and have a teeny tiny 3 yard radius; it's very possible to miss people with them. Frost Grenades are dispellable, and Arcane Bombs are incredibly expensive to make and require that you stand still in order to use them.
I don't see how Engineering would become a "required" arena profession at all. Like I said, I think if someone is willing to throw bombs and grenades that cost a fair amount of money, then they should be allowed to. It's their gold and time. Why is an Engineer's gold and time worth less than a Blacksmith's?
ArrayPaladins were not meant to sit in the back of the raid staring at health bars all day, spamming heals and listening to eight different classes whine about buffs.[/quote]
The original Heavy Metal Cowâ¢. USDA inspected, FDA approved.
The original Heavy Metal Cowâ¢. USDA inspected, FDA approved.