05-24-2008, 11:08 PM
Quote:I also happen to think the most likely explanation of Black Death's HP-stealing ability in D1 was that it was added with single player in mind, where such a penalty is inconsequential since the character does not persist beyond a single play-through.
I'd guess so. Although actually, the penalty is much less consequential in multiplayer, where a warrior can easily have over 400 hp and the other classes are likely to end up using mana shield. There is nothing ruined about a character who gets hit by a few black deaths over the course of their life, other than perhaps the ego of the player in front of the monitor.