01-16-2008, 06:41 PM
Quote:You're overestimating the impact of gear.
In a game where progression is defined by gear, I don't know if it's possible to overestimate it. Of course skill and experience are vital too. But at any gear level, there must be a cap on how much DPS you can do, what boss you can tank, and so on.
Naturally more skill/experience lets you get by with worse gear, but the reverse is also true. And on the flip side, if you don't have great gear, your margin for error and mistakes is more slim.
What I am getting at is, there is a sliding scale between gear, skill, experience, raid composition, execution, and luck. This is part of what makes the game fun and dynamic. Instead of there being absolute standards of what is required for each fight, you can cover for a lack of one with an excess of another. And depending on how a given raid stacks up in gear/experience/skill, different things may qualify as "guaranteed wipe inducer," "really bad," "inconvenience," or "hilarious mistake."