10-12-2007, 11:34 PM
I really like the disarm changes personally, but I think the durations are going to have to be worked on. For a rogue, five seconds without being able to do anything is going to be a killer. 2.5 - 3 with a weapon chain/talent/gloves sounds more in the ball park: hurts hard, but doesn't break your heart.
(I'd also like to see an altered version of riposte as a trainable ability. 25 energy, does weapon damage and disarms the target for 6 seconds. Imp. Riposte talent in the combat tree increases the weapon damage to its current level and drops the energy cost a little.)
(I'd also like to see an altered version of riposte as a trainable ability. 25 energy, does weapon damage and disarms the target for 6 seconds. Imp. Riposte talent in the combat tree increases the weapon damage to its current level and drops the energy cost a little.)
I hate flags
"Then Honor System came out and I had b*$@& tattoo'd on my forehead and a "kick me" sign taped to my back." - Tiku
Stormscale: Treglies, UD Mage; Treggles, 49 Orc Shaman; Tregor, semi-un-retired Druid.
Terenas (all retired): 60 Druid; 60 Shaman. (Not very creative with my character selection, am I?!
"Then Honor System came out and I had b*$@& tattoo'd on my forehead and a "kick me" sign taped to my back." - Tiku
Stormscale: Treglies, UD Mage; Treggles, 49 Orc Shaman; Tregor, semi-un-retired Druid.
Terenas (all retired): 60 Druid; 60 Shaman. (Not very creative with my character selection, am I?!