10-05-2007, 11:37 PM
Defending doesn't work, as a game type. Take a look at games like Tribes, Tribes 2. The Take and Hold maps were pretty much ignored.
One of two things will happen. Either nothing will change, and it remains a race to kill off the general. Or massive turtling will happen.
Racing, fine, AV pretty much stays the same. Turtling? That's insane. The Stormpike graveyard, the road right before it, the bridge, its a killing field with any more than a handful of alliance defense. It will be a slaughterhouse. Pretty much any alliance defense will mean horde players leaving the battleground, on the spot.
This wasn't a very well thought out set of AV changes.
One of two things will happen. Either nothing will change, and it remains a race to kill off the general. Or massive turtling will happen.
Racing, fine, AV pretty much stays the same. Turtling? That's insane. The Stormpike graveyard, the road right before it, the bridge, its a killing field with any more than a handful of alliance defense. It will be a slaughterhouse. Pretty much any alliance defense will mean horde players leaving the battleground, on the spot.
This wasn't a very well thought out set of AV changes.