09-22-2007, 12:48 AM
The only truly "broken" attunement currently in the game - not counting having to get Revered on your alts to gain access to heroics - is the Hyjal one. The Black Temple attunement is fine, really, all silliness in requiring you to complete a 5-man questline in Shadowmoon Valley aside; kill Fathom-Lord Karathress, kill Al'ar, kill Rage Winterchill. None of those bosses are particularly hard to learn and beat, compared to Vashj and Kael. There would be many, many more guilds poking away at the first few bosses of Black Temple (Naxx-style) if that last stage didn't require attunement to Hyjal.
Unfortunately, V&K are the end bosses of two instances that feature the most appalling "lol one shot" trash and uninspired boss fights (would it really hurt to take a million or two hitpoints off Morogrim?). No end-instance boss has any business having respawning trash before him, either - Kael's trash should stay down until soft reset. That alone would give guilds a better shot at learning him instead of the 4-or-5-good-attempts-before-we-reclear joy.
So, er, yeah. They already got rid of two broken attunements in 2.0 BC; the one they introduced in 2.1 for Black Temple isn't too bad in and of itself, so all that remains is to get rid of the only other 2.0 attunement - that for Hyjal - or else tweak it in some way, which I guess they are doing in a roundabout way by adjusting Kael'thas again. It would be a shame for people not to have to bother with Kael completely, as it's by far the best-designed (after phase 1, and without the trash) fight pre-BT in the game, and it's wonderful when you finally do beat it.
Unfortunately, V&K are the end bosses of two instances that feature the most appalling "lol one shot" trash and uninspired boss fights (would it really hurt to take a million or two hitpoints off Morogrim?). No end-instance boss has any business having respawning trash before him, either - Kael's trash should stay down until soft reset. That alone would give guilds a better shot at learning him instead of the 4-or-5-good-attempts-before-we-reclear joy.
So, er, yeah. They already got rid of two broken attunements in 2.0 BC; the one they introduced in 2.1 for Black Temple isn't too bad in and of itself, so all that remains is to get rid of the only other 2.0 attunement - that for Hyjal - or else tweak it in some way, which I guess they are doing in a roundabout way by adjusting Kael'thas again. It would be a shame for people not to have to bother with Kael completely, as it's by far the best-designed (after phase 1, and without the trash) fight pre-BT in the game, and it's wonderful when you finally do beat it.
You don't know what you're talking about.