09-15-2007, 12:27 AM
Quote:Thats actually one area I'm kind of curious about...how much spell damage is needed. As a healer, the biggest difference I've noticed between paladin and warrior tanks has been the stamina difference. As a rogue I've not really noticed aggro issues with either. So this makes me think that my priorities should follow the order of:As the others have been saying, how much +dmg you need is dependant on your DPSers. If they're well geared or unskilled, you have to be a lot more careful of your threat.
Stamina
Block Rating (since blocking does soooo many things for a pally)
Defence (though still wanting enough to be crit immune even though I don't have it as top priority)
Block Value (figure that since blocking is so good, blocking for more should be good too)
Spell Damage
The rule-of-thumb for pally tanks seems to be to disregard +dmg everywhere but your weapon. Grab a caster weapon and put +40 dmg on it, then gear for def, stam, & avoidance. The Greatsword of Horrors or the Continuum Blade are good choices; the Crystalforged Sword is the best you can get this side of Gruul or Arenas. Not to say a little extra +dmg from other pieces isn't nice, just that you will probably want to focus on being able to take the hits first.
If you're taking the def / avoidance quest rewards as you level, you should have very little difficulty hitting 490 defense, iirc I hit 490 the same day I dinged 70, and the only thing I bought was the Felsteel Gloves.
You'll find several gear slots that have very few options that really fit the bill. Shoulders, wrists, and boots especially have pretty slim pickin's--Artega's picked out most of the really popular tankin' stuff. The odd thing is that there's very little of any use from Heroics. I only run them for badges and heal gear.
Most completely ignore socket bonuses and use nothing but +stam gems.
I found gearing up to be more interesting on my Pally tank than on my previous chars--instead of simply, "I need more AP" or "I need more +Heal", there are actual accomplishable objectives, and it feels good to get there. Hit 490 def. Earn the 15 badges for your libram. Hit 102.4% avoidance. Well, those and the ever-present "More HP".
Hang on to the gear you find with particularly good avoidance, HP, etc. If you start raiding you'll have a balancing act to maximise your HP while maintaining uncrushable, and it'll change depending on your latest upgrade, or even what buffs you have on.
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Shriek---Darkspear Hunter[62]
Chant---Forsaken Priest[70]
Yelp---Sin'dorei Blood Knight[70]<!--sizec--><!--/sizec-->