07-24-2007, 03:55 PM
(This post was last modified: 07-24-2007, 03:57 PM by Pantalaimon.)
Quote:It's not nearly as beneficial as any of those. Neither of them has a cap--+hit does. Sure, if they are aware of it and has gear without the +hit that provides more DPS, it gives more leeway for physical DPS classes. But it's just not a big bonus.
I'm fairly certain we'll have to agree to disagree :), but I will contest it not being a very big bonus - that's the equivalent of 47.4 hit rating per DPSer that is not hitcapped.
Now, I don't know if you're running with some sort of uberguild, but most of the rogues/fury warriors/enhancement shamen that I know don't run around entirely hitcapped; they've reached a point where sacrificing everything to the almighty god of hit becomes a net loss due to everything else given up. Hunters, 2-hander warriors? Yeah they're probably capped. But even a raid that's light on melee DPS will probably have 2-3 rogues/fury warriors and an enhancement shaman to toss in a group with a feral tank together.
Regardless - I think it's a very very good raid talent if you can squeeze it in, you don't; likely because I'm not the one that has to find room in a build for it:P