How much +Hit and +Spell Hit are required to reach the hit cap in PvP?
Fortran, my shaman, does not see a lot of misses in melee, but more resists than she would like with shocks. Her Gladiator's Mail Gauntlets are probably worth a good enchant, and she was thinking of Spell Strike. Would a Great Dawnstone somewhere serve her just as well? She currently has no +Spell Hit at all.
Any thoughts are welcome.
Edit: Duh -- there is nothing merciless about her gloves! They are just plain old Gladiator's junk. That's what I get for copying from Thott.
Fortran, my shaman, does not see a lot of misses in melee, but more resists than she would like with shocks. Her Gladiator's Mail Gauntlets are probably worth a good enchant, and she was thinking of Spell Strike. Would a Great Dawnstone somewhere serve her just as well? She currently has no +Spell Hit at all.
Any thoughts are welcome.
Edit: Duh -- there is nothing merciless about her gloves! They are just plain old Gladiator's junk. That's what I get for copying from Thott.
"I may be old, but I'm not dead."