06-15-2007, 01:21 PM
Two things make me pause and wonder.
First, there are mechanisms in the game that most players will probably never perceive as such important like a simple parry in that boss encounter. Yes, any melee class will probably see parries very early in the game (You attack. Wolf parries your attack. With what?) But never know that it actually does more than just discard your time, rage, mana, or combo points.
Second, I've been always terribly annoyed at these rogues that jump constantly around you in PVP or duels. Now I see that this does make absolutely sense from their point of view. Although I still wonder how they manage to squeeze in a gouge while hopping around you like a madman...
First, there are mechanisms in the game that most players will probably never perceive as such important like a simple parry in that boss encounter. Yes, any melee class will probably see parries very early in the game (You attack. Wolf parries your attack. With what?) But never know that it actually does more than just discard your time, rage, mana, or combo points.
Second, I've been always terribly annoyed at these rogues that jump constantly around you in PVP or duels. Now I see that this does make absolutely sense from their point of view. Although I still wonder how they manage to squeeze in a gouge while hopping around you like a madman...
Old age and treachery will always overcome youth and enthusiasm!